Thread class.
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#include <thread.hpp>
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| thread () throw () |
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| ~thread () |
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void | join () |
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bool | joinable () const throw () |
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void | detach () |
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id | get_id () const throw () |
| Return the thread ID of a thread object.
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native_handle_type | native_handle () |
| Get the native handle for this thread.
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◆ thread()
stdex::thread::thread |
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throw | ( | |
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inline |
Default constructor. Construct a thread
object without an associated thread of execution (i.e. non-joinable).
◆ ~thread()
stdex::thread::~thread |
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Destructor.
- Note
- If the thread is joinable upon destruction,
std::terminate()
will be called, which terminates the process. It is always wise to do join()
before deleting a thread object.
◆ detach()
void stdex::thread::detach |
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Detach from the thread. After calling detach()
, the thread object is no longer associated with a thread of execution (i.e. it is not joinable). The thread continues execution without the calling thread blocking, and when the thread ends execution, any owned resources are released.
◆ hardware_concurrency()
static unsigned stdex::thread::hardware_concurrency |
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throw | ( | |
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static |
Determine the number of threads which can possibly execute concurrently. This function is useful for determining the optimal number of threads to use for a task.
- Returns
- The number of hardware thread contexts in the system.
- Note
- If this value is not defined, the function returns zero.
◆ join()
void stdex::thread::join |
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Wait for the thread to finish (join execution flows). After calling join()
, the thread object is no longer associated with a thread of execution (i.e. it is not joinable, and you may not join with it nor detach from it).
◆ joinable()
bool stdex::thread::joinable |
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const |
throw | ( | |
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Check if the thread is joinable. A thread object is joinable if it has an associated thread of execution.
The documentation for this class was generated from the following file: